A downloadable JengaVR for Windows

"The ONLY VR Jenga game out at the moment"


Rudimentary Jenga sim for VR.

A 'just-for-fun' experiment using Unity3D, NewtonVR physics and Valve's lighting package.

Try to remove the blocks using the HTC Vive controller's grip buttons and place them on top of the stack without it toppling over. You can also try interacting with other objects in the room. What's behind the door? In the drawer? Can you throw an eyeball into the bin? Can you find the pixel portrait?

This is designed to be a seated experience, but if you have the space by all means get up and walk around.

Thoughts and feedback welcomed.

Obviously all Jenga rights belong to Hasbro (or whoever) and not me and if you'd like me to rename or reskin this project just contact me and I'll take care of it.



More information

Published Aug 31, 2016
StatusPrototype
PlatformsWindows
Rating
(1)
Authorbenevolent.systems
GenrePuzzle
Tagsblocks, htcvive, jenga, openvr, Virtual Reality, vive, vr
Average sessionA few minutes
LanguagesEnglish
InputsHTC Vive
LinksHomepage

Install instructions

Thanks for downloading JengaVR.

Just unzip the files to your desired location and run the *.exe file to start.

Make sure your headset is switched on, correctly set up and connected to your computer before running the program.

Download

Download
JengaVRBuild0.86.zip 224 MB

Comments

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Hey there! I tried this out in my Vive. I was laughing hysterically while at the same time trying to not completely fail. I definitely lack the… grace. The physics make this so great. Nice work on this!

I work at Mozilla on the Mixed Reality & VR team (https://mixedreality.mozilla.org/), working on WebVR (https://webvr.rocks/) and A-Frame (https://aframe.io/). We're working on the WebGL players for Unity/Unreal Engine to properly support the WebVR API (https://github.com/caseyyee/unity-webvr-export).

We'd be ecstatic and grateful if you're willing to share your game's source code with us — and my colleague and I will do all the hacking and experimenting.

We really want to be able to have good starting examples (and proof!) that with just a few button clicks, you can be loading your Unity/Unreal VR games directly from within your Web browser.

With your permission, we could also use your project as a case-study sample and share it as well on a few of our web sites.

Let me know if any of this sounds of interest to you. My email's cvan<at>mozilla<dot>com, or you can reach me on Twitter, @cvanw. Thank you very much! 

Downloaded and PLayed this game on the Vive. The could be the best representation of VR capabilites of any game that I have played.